The latest Diablo 4 update, patch 1.5.2, is live and focuses primarily on improving the Helltide experience and resolving a number of bugs impacting gameplay and quality of life.
Diablo 4 update 1.5.2 patch notes
Infernal Hordes
- Your Mounts and Pets will now be displayed on the loading screen
- The chests in Hellbreach Dungeons now has a channel to avoid accidentally clicking the chest
- The Frenzied and Mindcage titles will be granted to every player upon their first monster kill after Patch 1.5.2 goes live. This is to remedy issues with acquiring the title in Season of Loot Reborn
- The Season Journey task to defeat Helltide Commanders has been reduced from 20 to 5
Bug Fixes
User Experience & UI
- An issue where the Threat Level for Helltide would briefly reset reset when hitting a higher Threat Level has been fixed
- An issue where the 5 minute warning for Helltide didn’t appear has been fixed
- An issue where the entrance to the Infernal Hordes referred to Infernal Compass Affixes as Dungeon Affixes has been fixed
- An issue where the Enchanting values preview would be inaccurate when enchanting a Masterworked item has been fixed
- An issue where Inventory sorting was inconsistent in some cases has been fixed
- An issue where the pips indicating Masterworking progress on an item did not display in the Masterworking preview window has been fixed
- An issue where saved Ensembles in the Wardrobe could malfunction when swapping between Ensembles with an Off-Hand and a Two-Handed weapon equipped has been fixed
- An issue where the mini-boss Aether Fiends were named Aether Lords has been fixed
- An issue where intersecting paths between party members could become difficult to see has been fixed
Quests & Dungeons
- An issue where the reinforced door during the Of Lambs and Wolves quest could not be opened has been fixed
- An issue where Istel did not appear inside the dungeon if the player entered before dialogue was finished during the Seething Mountain quest has been fixed
- An issue where Pangs of Duriel wouldn’t disappear if a player died while they were spawning, which could block progression has been fixed
Gameplay
- An issue where higher ranks of Hydra did not have the blue flame effect has been fixed
- An issue where other players didn’t properly see the visual effects of Frost Nova has been fixed
- An issue where Shadow Clones with the Imitated Imbuement aspect equipped did not cast Basic Imbued skills when using the Coldclip aspect has been fixed
- An issue where Poison Trap’s damage over time could sometimes fail to trigger has been fixed
- An issue where killing the Blood Maiden after a Helltide ended would reward cinders that could be carried over to the next Helltide has been fixed
- An issue where Attack Speed would decrease during certain scenarios in Local Co-op has been fixed
- An issue where casting animations could play twice for the other player in Local Co-op has been fixed
- An issue where Two-Handed Axes acquired through the Purveyor of Curiosities would always be Legendary has been fixed
- An issue where Unique items could not be acquired from the Purveyor of Curiosities has been fixed
- An issue where the Stealth affix granted by Blood Howl to Waxing Gibbous could not be upgraded through Masterworking has been fixed
- An issue where opening the Spoils of Gold chest in Infernal Hordes with high amounts of Aether could cause instability has been fixed
Miscellaneous
- An issue where Helltide weather effects did not consistently appear has been fixed
- Various stability and performance improvements
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